1
Create a shop
Sign in to the panel and create a shop: name, currency and address (subdomain). You can later swap the address for a custom domain.
2
Add a server
In the Servers section, add your Minecraft server (name, address, version). Every product is assigned to the server where it should be delivered. More: Servers.
3
Install the plugin
Download the ItemShop plugin (it runs on Paper/Spigot, Folia, BungeeCord and Velocity) and upload the
config.yml generated in the panel. After a restart the server shows up as online. More: Plugin.4
Add a product
Name, price, server and the commands to run after purchase:The
{PLAYER} placeholder is replaced with the buyer’s nickname. More: Products.5
Connect payments
Add at least one provider (e.g. BLIK or bank transfers), paste the keys from its panel and test in sandbox mode. More: Payments.
6
Pick a site and publish
In Workspace, choose a template (default: Bento), change the logo and colors — by hand or by asking the AI editor — and click Publish. More: Templates.
Check the whole flow
Before you open the shop to players, buy a test product in sandbox mode and check that:- the order appeared in Orders with the paid status,
- the plugin ran the commands and the order changed to completed,
- the player received the rank in game.
Site as code
How the shop’s site works in 3.0.
For developers
SDKs, Storefront API, API keys.