Three parts of ItemShop
Shop
Products, payments, servers, orders, discounts and team. You manage all of it in the panel.
Site
What the player sees. An open-source template, changed through the AI editor or your own code.
Server and plugin
The plugin receives paid orders and runs commands on the server.
How a purchase works
1
The player picks a product on the storefront
The site fetches products, prices and payment methods from the shop through the public Storefront API.
2
They pay with the provider
Checkout creates an order and redirects the player to the gateway (BLIK, card, bank transfer…). The money goes straight to your account with the provider.
3
The plugin delivers the purchase
Once the payment is confirmed, the order goes to the plugin on the selected server, which runs the product’s commands, e.g.
lp user {PLAYER} parent set vip.What’s new in ItemShop 3.0
The storefront is no longer a set of blocks from a builder. It becomes a project with code (TSX, CSS, HTML) that you can:- pick from a gallery of open-source templates,
- change by talking to the AI editor — no programming needed,
- write from scratch and upload yourself or through the CLI.
Shops built in the existing block builder keep working unchanged until you migrate. See Migrating from the builder.
Who this documentation is for
5-minute quickstart
From creating a shop to your first sale.
FAQ
Programming, migration, custom site, SDKs.